Subject
11 entries
3D
Bookmarks
ROSplat: Real-Time ROS2 Gaussian Splatting Visualizer
ROSplat is the first real-time ROS2-based visualizer using Gaussian splatting for 3D scene rendering — custom ROS2 messages carry Gaussian parameters, GPU-accelerated via CUDA and OpenGL. Useful for robotic 3D scene reconstruction and visualization in real time.
Magic3D — High-Resolution Text-to-3D Content Creation
Magic3D is NVIDIA Research's text-to-3D content creation method that generates high-resolution 3D meshes from text prompts using a two-stage coarse-to-fine optimization. An important step beyond NeRF-based generation toward production-usable 3D assets.
NeRF: Neural Radiance Fields
The original NeRF (Neural Radiance Fields) project page from Matthew Tancik's site — the foundational 2020 paper that represents 3D scenes as neural functions and synthesizes novel views via volumetric rendering. A landmark that spawned a field.
Instant NGP: Multiresolution Hash Encoding for Neural Graphics
NVIDIA's Instant NGP trains neural graphics primitives (NeRF, SDF, gigapixel images) in seconds rather than hours using a multiresolution hash encoding. It won SIGGRAPH 2022 Best Paper and made NeRF-based 3D reconstruction practical on a single consumer GPU.
Block-NeRF: City-Scale Neural Neighborhoods
Block-NeRF from Waymo and UC Berkeley extends Neural Radiance Fields to city-scale scenes by dividing them into individually trained blocks that stitch together. A step toward photorealistic neural reconstruction of entire neighborhoods from street-level imagery.
BioBlender — Biological Visualization in Blender
BioBlender is a Blender plugin for scientific visualization of molecular biology data — rendering protein structures, DNA, and cellular components using the same 3D animation tools used for film VFX. Makes professional-quality biological visualization accessible to researchers.
Stamen ♥ Here — Nokia Here 3D Map Tiles
Stamen Design's rendering of Nokia Here 3D map tiles — a collaboration that turned Nokia's lidar-based urban data into stunning isometric city visualizations. A showcase of what happens when cartographic data meets sophisticated design.
Sutro Tower — Google 3D Warehouse
A SketchUp 3D model of San Francisco's Sutro Tower in Google's 3D Warehouse — community-modeled landmarks for use in Google Earth and SketchUp. Part of the early crowdsourced 3D city model movement.
Getting Started with Three.js
Paul Lewis's introductory Three.js tutorial on Aerotwist — setting up a renderer, camera, and scene to build browser-based 3D graphics. The canonical 2013 entry point for WebGL development via the Three.js abstraction layer.
CSS 3D Clouds
Jaume Sánchez's experiment generating volumetric 3D-like clouds using CSS3 3D Transforms and JavaScript — no WebGL required. A 2013 demonstration of what browser CSS transforms could do beyond 2D layout.
Collada Animation Viewer
A Three.js-based COLLADA animation viewer running in the browser — demonstrating that complex rigged 3D models exported from tools like Blender or Maya could be rendered and animated in WebGL via Three.js.
